Description#
This game is based on the space invader gameplay mechanics but sideways and with a Halloween theme. It was made as part of a group project during my Masters degree (2 programmers, 2 artists), over the duration of 2 weeks.
Role: Programmer#
Contributions#
My role in the team was mainly programming the gameplay mechanics like the enemy waves and moving patterns, handling the shooting part of the game, involving resource management and collision detection. I also worked closely with the artists on the implementation of animations and a parallax effect.
Platforms:#
- PC
